• MOVI

    2024

    Object

    Conventional VR devices are often over-engineered for simply watching films—resulting in bulky, heavy designs due to the need for high-spec hardware and extended eye relief between the lens and the eye.

    MOVI reimagines this experience for cinematic viewing in XR environments by relocating the computing components and battery outside the headset, and applying a Lenslet Array to achieve a lightweight, eyewear-like form.

  • Red Dot

© Woojin Jang 2026 All rights reserved.

  • MOVI

    2024

    Object

    Conventional VR devices are often over-engineered for simply watching films—resulting in bulky, heavy designs due to the need for high-spec hardware and extended eye relief between the lens and the eye.

    MOVI reimagines this experience for cinematic viewing in XR environments by relocating the computing components and battery outside the headset, and applying a Lenslet Array to achieve a lightweight, eyewear-like form.

  • Red Dot

© Woojin Jang 2026 All rights reserved.

  • MOVI

    2023

    Object

    Conventional VR devices are often over-engineered for simply watching films—resulting in bulky, heavy designs due to the need for high-spec hardware and extended eye relief between the lens and the eye.

    MOVI reimagines this experience for cinematic viewing in XR environments by relocating the computing components and battery outside the headset, and applying a Lenslet Array to achieve a lightweight, eyewear-like form.

  • Red Dot